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[DEV] LFS Lights

PostPosted: Sat 25 Aug 2007 06:29
by NabZ
Im working on a project called LFS Lights (for now, if you got a better name just post back) :p
basically i saw Dan showing off his stobe light mod he found ;) lool
it gave me a idea to make a automatic indicator... and with dans advise 'anything is possible' (or somthing along thoes lines)
i decided to get to work on it.. i added some more
functions while doin it... all to do with the hazards...
This is the list so far...
-Automatic Indicators
-Dancing Lights (they just flash alternativly)
-Hazards (variable speed)
-Hazards always on

I done most of it so far. took me ages to make it vista compatible.. stupid microsoft.. lol,
but its all gd so far, just need to make the GUI and do some error handeling.

Any suggestions will be great, - i tried playing with the horn and front lights but they didnt want to work for some reason
im going to give it another shot 2morrow, but i doubt its gonna work. lol

Oh and if you got a better name just gimmi a shout!

NabZ

ps its been a few years since i coded a program last, so it probably wont be the best. but hey, atleast it works :p

Re: [DEV] LFS Lights

PostPosted: Sat 25 Aug 2007 11:05
by Liam
Nice nabz, good luck :)
Let me know when its finished. :D

Re: [DEV] LFS Lights

PostPosted: Sat 25 Aug 2007 16:26
by Speed
i'll be the BETA tester :D i love to try these things :P

Re: [DEV] LFS Lights

PostPosted: Sat 25 Aug 2007 17:39
by NabZ
Sure, what time are ya gna be playing and it what server?
(dont forget to specify the time zone :P )

Re: [DEV] LFS Lights

PostPosted: Mon 3 Sep 2007 12:45
by Dan
Hey NabZ, that's a great idea ... ;)

Why don't you post it up on the forum so we can test it ? :D

Re: [DEV] LFS Lights

PostPosted: Sat 8 Sep 2007 21:22
by Stevo
thats sounds mint idea, i cant wait till it finished and to try it out :D

Re: [DEV] LFS Lights

PostPosted: Sun 9 Sep 2007 00:50
by NabZ
hmm, i've kinda given up on it right now.. :(
it works but when you hit the arrow keys (and ur typing a message) 890 apearr which is kinda annoying,
and with dancing hazards etc they apear all the time. im thinking about disabling the indicators with a shourtcut key,
but i think people would still find it annoying so im not sure if i should continue the project. unless u guys got some ideas. lol

NabZ

Re: [DEV] LFS Lights

PostPosted: Tue 18 Sep 2007 04:50
by NabZ
just thought i would give ya guys a update..

i managed to get it working :D and the problem ya guys had (the people who tested the first beta).. when you type you get loads of 890 etc has been fixed :)
im just finishing it up, but the codes really messy so im thinking about recoding the form.

You guys got any ideas for it?
i was thinking about making the car play tunes with the horn sounds :)

NabZ

Re: [DEV] LFS Lights

PostPosted: Wed 19 Sep 2007 03:59
by NabZ
Okay.. i been working at it most of the day today and im prettymuch done. :)

Image
Features:
-Does not interfere with chat.
-Shourtcut key to start ('Delete' key)
-Automatic Indicators (Variable Speed) - (only works with arrow keys atm)
-Strobe Lights (Variable Speed)
-Headlights Always On
-Hazards Always On (No Flashing)
-Horn Always On
-Horn Tune (not made a good tune for it yet)

-- Ill add some more once i get some more ideas. lol, anyone got any suggestions?


Heres the download:
http://nabz.ws/LFS%20Lights%20v1.1.zip

Copy and paste the url into your browser.. my freehost sucks :) lol

Re: [DEV] LFS Lights

PostPosted: Wed 19 Sep 2007 15:49
by Stevo
wow kool nice 1 nabs jus downloaded it an trying it out now ^^ good work :D